Lumbung Pustaka UNY: No conditions. Results ordered -Date Deposited. 2024-03-28T08:29:53ZEPrintshttp://eprints.uny.ac.id/apw_template/images/sitelogo.pnghttps://eprints.uny.ac.id/2015-07-31T03:35:14Z2015-07-31T06:53:54Zhttp://eprints.uny.ac.id/id/eprint/24421This item is in the repository with the URL: http://eprints.uny.ac.id/id/eprint/244212015-07-31T03:35:14Z3D SIMULATION LABORATORY MODEL OF WEB-BASED INTERACTIVE
TO IMPROVE ACCESSIBILITY, DESIRE TO LEARN, AND COMPETENCE
OF STUDENT VOCATIONAL SUBJECTThe development of today's educational world is entering an era marked by incessant
technological innovation, so it requires the adjustment of the education system in tune with the
demands of the workplace. Some practical subjects other than the need to know the basic
concepts and theories supporting, also must perform experiments / experiments in the
laboratory to understand a certain concept or the basic theories that have been studied in order
to have a broader understanding level . Urgency ( virtue ) of this study are: 1 ) The creation of a
laboratory model of a web -based interactive 3D simulation, is expected to address issues such
as limitations on conventional lab time and place to implement practical, resource constraints
are capable of teaching control of productive subjects , lab equipment and materials is minimal
and difficult to establish because of the high cost of equipment / materials and maintenance
costs , improve the competence of vocational students especially for productive subjects and 2 )
increasing the critical thinking skills of vocational students through the use of web -based 3D
simulation lab before entering the industry. From this research a product produced laboratory
models simulating three - dimensional interactive web-based which can be used in productive in
vocational subjects. Products such as display / web pages on the implementation of the practice
on the subjects of Analog, Digital, and Industrial Electronics SMK designed in 3D interactive
connected to the internet on-line. Evaluation results show that the validation of the product by
the average expert judgment obtained excellent ratings and the students' response to the media
very well.Jaya Hendrahendra070982@gmail.comHaryoko Saptosaptoharyoko@yahoo.com2015-07-31T03:24:40Z2015-07-31T06:53:55Zhttp://eprints.uny.ac.id/id/eprint/24417This item is in the repository with the URL: http://eprints.uny.ac.id/id/eprint/244172015-07-31T03:24:40ZMEDIA TEACHING DEVELOPMENT THROUGH INTERACTIVE WHITEBOARD BASED
ON VIRTUAL LABORATORY IN VOCATIONAL EDUCATIONVocational School (SMK) is designed to prepare students or students who are ready to
enter the world of work and be able to develop a professional attitude in the field of vocational,
and must be able to provide the competencies or skills that can improve the quality of graduates
to achieve success. In this study was developed through a practicum teaching media based
interactive whiteboard with a virtual laboratory as a means of utilizing computer animation and
3-dimensional simulations along with the development of hardware -based touchscreen. This
requires the development of a research model development Cennamo and Kalk. The design of
the display design of Virtual Laboratory (LaVir) can be used to support activities in the
laboratory practice. Activities that occur in the virtual lab consists of modifying the circuit,
building a circuit, put the circuit, take measurements and subsequent component is an
evaluation of a series that have been made. The next stage is how the virtual laboratory can be
used by teachers and students of SMK through an interface that is touchscreen media. When
teachers or students carry out practical activities on the interactive whiteboard cursor
movement will be followed by a cursor that exist in the virtual laboratory. The results of the
assessment of teaching practice through interactive media -based virtual lab whiteboard expert
judgment obtained responses comprising the content aspect, practical design aspects, aspects of
the display (Audio Visual), the virtual aspect, programming aspects, and aspects of electronics
shows the overall mean score highly rated better.Haryoko Saptosaptoharyoko@yahoo.comJaya Hendrahendra070982@gmail.comMu Lulumu_taris@yahoo.comMustaminmustamin_tewa@yahoo.com2015-07-30T07:21:33Z2015-07-31T06:53:55Zhttp://eprints.uny.ac.id/id/eprint/24376This item is in the repository with the URL: http://eprints.uny.ac.id/id/eprint/243762015-07-30T07:21:33ZMEDIA TEACHING DEVELOPMENT THROUGH INTERACTIVE WHITEBOARD BASED
ON VIRTUAL LABORATORY IN VOCATIONAL EDUCATIONVocational School (SMK) is designed to prepare students or students who are ready to
enter the world of work and be able to develop a professional attitude in the field of vocational,
and must be able to provide the competencies or skills that can improve the quality of graduates
to achieve success. In this study was developed through a practicum teaching media based
interactive whiteboard with a virtual laboratory as a means of utilizing computer animation and
3-dimensional simulations along with the development of hardware -based touchscreen. This
requires the development of a research model development Cennamo and Kalk. The design of
the display design of Virtual Laboratory (LaVir) can be used to support activities in the
laboratory practice. Activities that occur in the virtual lab consists of modifying the circuit,
building a circuit, put the circuit, take measurements and subsequent component is an
evaluation of a series that have been made. The next stage is how the virtual laboratory can be
used by teachers and students of SMK through an interface that is touchscreen media. When
teachers or students carry out practical activities on the interactive whiteboard cursor
movement will be followed by a cursor that exist in the virtual laboratory. The results of the
assessment of teaching practice through interactive media -based virtual lab whiteboard expert
judgment obtained responses comprising the content aspect, practical design aspects, aspects of
the display (Audio Visual), the virtual aspect, programming aspects, and aspects of electronics
shows the overall mean score highly rated better.Haryoko Saptosaptoharyoko@yahoo.comJaya Hendrahendra070982@gmail.comMu Lulumu_taris@yahoo.comMustaminmustamin_tewa@yahoo.com