%0 Thesis %9 S2 %A Putra, Chandra Adhi %A Universitas Negeri Yogyakarta, %B pendidikan dasar %D 2022 %F UNY:73985 %I Universitas Negeri Yogyakarta %K cerita sainsmatika, mobile learning, kemampuan memecahkan masalah, karakter tanggung jawab %T PENGEMBANGAN CERITA SAINSMATIKA BERBASIS MOBILE LEARNING UNTUK MENINGKATKAN KEMAMPUAN MEMECAHKAN MASALAH DAN KARAKTER TANGGUNG JAWAB PADA SISWA KELAS IV SEKOLAH DASAR %U http://eprints.uny.ac.id/73985/ %X This study aims at: 1) revealing the necessary of mobile learning - based sciencemath story that can improve problem solving ability and responsibility 2) producing a mobile learning based - sciencemath story which fulfills the feasibility criteria, and 3) revealing the effectiveness of mobile learning based - sciencemath story which increases problem solving skills and responsibility on 4th grade elementary school students. The research methods were research and development which refer to 10 stages improved by Borg and Gall. The subjects of the research were the 4th grade elementary school students in Yogyakarta. The data collected through interview, observation, scale and test. The analytical technique of the data were descriptive analysis, T-test, and MANOVA. The findings were as follows: 1) The resulting product was multimedia in the form of application which contents realistic fiction adventure story, two- dimensional cartoon ilustration, sciencemath summary, theme song, and supporting music for storyteller; 2) the final product fulfilled the feasibility criteria based on a media expert and a material expert validation, as well as teacher and students response which resulted in “very satisfying”; 3) the product is effective to improve problem solving skills and responsibility that increase significantly based on MANOVA test with significance level 0.000<0.05.