%0 Journal Article %@ 2528-617X %A Sukirno, Sukirno %A Sagoro, Endra Murti %A Pratiwi, Adetia Ratih %A Praptiningsih, Praptiningsih %A Accounting Education Department, Yogyakarta State University, Indonesia, %A Accounting Education Department, Yogyakarta State University, Indonesia, %A Accounting Education Department, Yogyakarta State University, Indonesia, %D 2017 %F UNY:52407 %I Fakultas Ekonomi %J International Conference on Ethics of Business, Economics, and Social Science %P 143-148 %T DEVELOPING ACCOUNTING GAME FOR VOCATIONAL SCHOOL %U http://eprints.uny.ac.id/52407/ %V 2 %X The field of information technology (IT) is growing in harmony with the demands of education and business global market. To respon IT roles in education this study was aimed to develop accounting game based on RPG Maker for vocational school accounting students and to investigate its feasibility. Research and Development (R & D) model based on 4D Models was adopted. Questionnaires were distributed to media expert, material expert, practitioner, and accounting students in a vocational school in Purbalingga. A descriptive analysis technique was employed to analize data and to look for answers for the research questions. An attractive game have finally succesfully been developed and in general it can be concluded that the media was feasible. The findings and limitations are discussed and recommendations are also provided. Keywords: Accounting Game, Vocational School